HP | MP | EXP Gained | AP Gained | Gil Gained | Steal | Spoils | Morph | Location | |||||||||
25000 | 200 | 4500 | 450 | 3000 | Tough Ring | Elixir | Winding Tunnel, Midgar (Disc 2) |
Attacks
Hit
Turk Light
Electroprod
HP | MP | EXP Gained | AP Gained | Gil Gained | Steal | Spoils | Morph | Location | |||||||||
28000 | 250 | 5500 | 600 | 5000 | Ziedrich | Winding Tunnel, Midgar (Disc 2) |
Attacks
Grand Spark
Punch
HP | MP | EXP Gained | AP Gained | Gil Gained | Steal | Spoils | Morph | Location | |||||||||
30000 | 100 | 6400 | 800 | 7000 | Minerva Band | Winding Tunnel, Midgar (Disc 2) |
Attacks
Kick
Stratagy:
This battle is none like any previous battle with the Turks. Whichever one you kill first determines the EXP, AP, and Gil you recieve. While knocking out Reno is easiest, you will get less EXP, AP and Gil. The most rewarding stratagy would be to concentrate on Elena. Since she jumps back and forth between the front and back rows, it makes physical attacks difficult. Use whatever attacks you can that hone in on one enemy. Goblin Punch works exceptionally well with the right character. Knocking out one of the Turks will cause them all to run away. Easy enough.
Grenade
Sonic Grenade
Confuse